![Equivalent Equivalent](https://1.bp.blogspot.com/-THKtDe461c4/Vx1C2LG4MgI/AAAAAAAAFDg/CZZyl4eonz46qghqVDadXTbYcTVByz4WQCLcB/s1600/SG-para-plato-e-brix.png)
In a previous article, I have shown you how to install OS X El Capitan GM (golden master) or other Beta version without developer account. As I sometime still need Windows-based program such as Mikrotik Winbox, I need to have WINE (Windows Emulator) on my Mac. In this post I would like to guide you how to install Wine on OS X El Capitan. At the time of this writing, the latest version of OS X is OS X 10.11 El Capitan GM (Golden Master).
UPDATE: If you also want to install Microsoft Visio on Mac, you can follow our post how to install Visio on Mac running OS X El Capitan.
Requirements
1. Latest version of OS X El Capitan (Golden Master build at this time of this writing)
2. Latest version of Xcode (Xcode 7.0 GM, you can download it from https://imzdl.com/osx.html if you are not a registered Apple developer.
3. Homebrew package manager for OS X. We will install Wine using Homebrew package manager.
2. Latest version of Xcode (Xcode 7.0 GM, you can download it from https://imzdl.com/osx.html if you are not a registered Apple developer.
3. Homebrew package manager for OS X. We will install Wine using Homebrew package manager.
Mac Equivalent Of Alt
I assume that you have done installing point 1 and 2 in the requirements above. So we just go to install Homebrew package manager.
Install Homebrew
Run the script below to install Homebrew:
![Alt Alt](https://juliasalbum.com/wp-content/uploads/2018/02/chicken-bacon-pasta-with-spinach-and-tomatoes-2.jpg)
Once it is installed, run the below command to install Wine.
It actually does work if you are willing to compile the Wine source code from scratch. However, not all Windows apps would work: any application that has 32-bit libraries or dependencies would not work. I was able to compile Wine 4.32 on Catalina. For this I needed. What i'm asking is, Wine is a compatibility layer for windows that will work on mac and linux. Is there any decent compatibility layer to run Mac software on Linux? (in my head it sounds like it'd be a lot easier to make since they're both based on unix in their own way). Wine (originally an acronym for 'Wine Is Not an Emulator') is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other. The Wine development release 5.18 is now available. What's new in this release: Vulkan shader compilation using the new vkd3d-shader library. USER32 library converted to PE. Console no longer requires the curses library. Messenger app for mac download. Support for display modes with various orientations. A number of syntax fixes in the WIDL compiler. Non-recursive makefiles.
Install WINE using Homebrew
The format to install package using brew is “brew install package_name”:
To run a Windows program, use “wine /path/to/program.exe”.
Example below is to run Mikrotik Winbox using wine
Paint Equivalent Mac
Hopefully this post is helpful for anyone who want to install wine on OS X El Capitan.